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Wine 6.14 发布

The Wine development release 6.14 is now available.

What’s new in this release (see below for details):
– Mono engine updated to version 6.3.0, with upstream updates.
– 32->64-bit thunks implemented in WOW64 dll.
– More preparation work for the GDI syscall interface.
– Various bug fixes.

The source is available from the following locations:

https://dl.winehq.org/wine/source/6.x/wine-6.14.tar.xz
http://mirrors.ibiblio.org/wine/source/6.x/wine-6.14.tar.xz

Binary packages for various distributions will be available from:

https://www.winehq.org/download

You will find documentation on https://www.winehq.org/documentation

You can also get the current source directly from the git
repository. Check https://www.winehq.org/git for details.

Wine is available thanks to the work of many people. See the file
AUTHORS in the distribution for the complete list.

—————————————————————-

Bugs fixed in 6.14 (total 30):

22120  CTL3D help file is mostly scrunched to the left
22572  Managed C++ assemblies don’t work in Wine + Mono
25167  Multiple .NET applications crash with unimplemented System.Security.Principal.WindowsIdentity.get_User (Eraser 6.0, Chocolatey package manager, WinAuth 3.6.x) when using Wine-Mono
28605  BurnPlot (VB6 app) fails to start
32316  Autodesk 3ds Max 9 32-bit exits silently or crashes on startup with Wine-Mono
41636  Multiple DirectX 11 games need ID3D11Device1::CreateDeferredContext1 implementation (WWE 2K15, Dishonored: Death of the Outsider, Pro Evolution Soccer 2019, Shantae and the Pirate’s Curse, Space Engineers)
46014  Estlcam 11.x (.NET 4.x app) crashes on startup with Wine-Mono
48996  GRID Autosport hangs while loading
50962  reg.exe does not implement ‘/reg:32’ and ‘/reg:64’ command line switches
51126  Multiple games play truncated audio (Evil Twin in-game dialog, Fallout: New Vegas radio tracks)
51137  Construction Set for TES4 Oblivion missing or broken text in some places
51185  Windows fails to load the minimal PE image in kernel32:loader
51196  ntdll:om has a timing-related failure in Wine
51213  GZDoom Builder 2.3 r2787 fails with IdentityNotMappedException
51284  shell32:shellpath fails on Windows when there is more than one CD drive
51306  Wine-Mono doesn’t show Japanese text (DllImport issue?).
51319  Star Citizen, WoW causes 100% CPU usage in wineserver
51334  Microsoft Xbox Live Developer Tool XblTestAccountGui crashes
51346  x264guiEx partly shows square characters when using Wine-Mono (default encoding issue with C++/CLI).
51410  mlang:mlang fails on the Hindi test configuration
51435  iostream float formatting broken since Wine 5.12-170-g1bc6f0c8617
51439  Grand Theft Auto V fails to save progress on game exit: “Save failed. Are you sure you want to quit now?”
51440  Sea of Thieves hangs on loading into the game
51450  oleaut32:varformat fails in Wine when the currency sign follows the amount
51453  oleaut32:vartype and oleaut32:vartest fail on Windows 10 1909+
51465  EVE Online launcher crashes
51485  Dead Rising crashes on launch
51493  WXDrive.exe from WeCom failed to startup.
51505  MIDISelector’s MIDI mapper configuration doesn’t take effect
51506  Disabled controls are not greyed out when theming is active

转自 https://www.winehq.org/announce/6.14