The Wine development release 6.1 is now available.
What’s new in this release (see below for details):
– Arabic text shaping.
– More WinRT support in WIDL.
– VKD3D version 1.2 is used for Direct3D 12.
– Support for Rosetta’s memory layout on M1 Macs.
– Support for Thumb-2 mode on ARM.
– Various bug fixes.
The source is available from the following locations:
https://dl.winehq.org/wine/source/6.x/wine-6.1.tar.xz
http://mirrors.ibiblio.org/wine/source/6.x/wine-6.1.tar.xz
Binary packages for various distributions will be available from:
https://www.winehq.org/download
You will find documentation on https://www.winehq.org/documentation
You can also get the current source directly from the git
repository. Check https://www.winehq.org/git for details.
Wine is available thanks to the work of many people. See the file
AUTHORS in the distribution for the complete list.
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Bugs fixed in 6.1 (total 37):
17848 Windows Print Preview: Lines drawn have incorrect width
21014 Dark Sector no Sound
21038 F-Secure BlackLight Engine 2.2.x (Rootkit scanner) crashes after accepting license agreement (Wine on-disk placeholder dlls sections must be padded with data up to section virtual size)
30062 Deer Hunter demo: unable to start a new game (map view unusable)
30469 Multiple .NET 2.0 applications abort with error ‘System.IO.FileNotFoundException: Could not load file or assembly ‘System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089’ (SegFlex demo)
33349 Add support for 32-bit ARM Thumb-2 Wine build
35017 Rollercoaster Tycoon 3 has no music
38501 GetClipboardData(CF_UNICODETEXT) – return ANSI
39407 LabVIEW 2014 crashes on startup
42913 ACAT Dashboard, part of Intel Assistive Context-Aware Toolkit (ACAT) v1.00.0 (.NET 4.5 app) crashes with ‘invalid parameter’ in ‘System.Drawing.Icon.Initialize’ (missing support for PNG icons in user32)
43408 Quest 5.7.x (.NET 4.0 WPF app) crashes on direct access of MIL4 (Media Integration Layer, wpfgfx_v0400.dll) to internal bitmap struct/class impl (depends on exact layout)
45046 Skyrim SE: Shadow artifacts (missing handling of ‘precise’ shader modifier)
48685 Multiple games and applications need D3DX11CompileFromFile implementation
48714 mass effect spits error when using mouse fix
48790 mfplat:mfplat crashes on Windows 7
48870 Aldi (Buhl) Steuer 2019/2020 installer crashes
49327 Hearthstone Deck Tracker (with installed dotnet472) does not work with wine-staging 5.9 anymore
49484 test_query_process_image_info() test is broken on a not PE build
50033 WMI class SystemRestore is missing
50194 x64dbg snapshots >= 2020-11-12_05-12 crash on unimplemented function ntdll.dll.NtCreateDebugObject when attaching to process
50229 Battle.net launcher sometimes crashes after login (wine-5.22)
50256 Animate VST plugin activation doesn’t work: wbem_services_ExecQuery gets no network adapters
50349 SlingPlayer crashes on launch (needs IDirectXVideoDecoderService)
50357 Star Stable Online crashes with unimplemented function dcomp.dll.DCompositionCreateDevice2
50376 Banished crashes when Antialiasing set to 3x MSAA with Vulkan renderer
50379 The Witcher 3 has broken rendering with Vulkan renderer
50386 Sniper Elite V2 some objects aren’t rendered with Vulkan renderer
50387 Batman: Arkham Origins has broken dynamic shadows with Vulkan renderer
50459 Studio One 5 crashes on unimplemented function dcomp.dll.DCompositionCreateDevice
50485 Still Life 2 crashes when CSMT is disabled
50486 The Sims 3 launcher hangs
50494 ID2D1RenderTarget::DrawText(): The position and size of the drawn text is incorrect
50508 ACAT Phrase, part of Intel Assistive Context-Aware Toolkit (ACAT) v1.00.0 (.NET 4.5 app) crashes on unimplemented function ‘uiautomationcore.dll.UiaRegisterProviderCallback’
50515 SofTalk 1.56 doesn’t speak continuously after punctuation marks.
50525 ws2 _32 fails to build on macOS
50549 Some games fail to launch with Vulkan renderer
50570 Unknown Debian package and website in README
转自 https://www.winehq.org/announce/6.1