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gRPC 1.11.0 发布,Google 高性能 RPC 框架

gRPC 1.11.0 发布,Google 高性能 RPC 框架

gRPC 1.11.0 发布了,gRPC-java 是谷歌 RPC 框架 gRPC 的 Java 实现。

gRPC 是一个高性能、开源、通用的 RPC 框架,面向移动和 HTTP/2 设计,是由谷歌发布的首款基于 Protocol Buffers 的 RPC 框架。 gRPC 基于 HTTP/2 标准设计,带来诸如双向流、流控、头部压缩、单 TCP 连接上的多复用请求等特性。这些特性使得其在移动设备上表现更好,更省电且节省空间占用。

更新内容:

Core

  • Add core underpinnings for TLS session ticket support (#14483)
  • Experimental support for configurable retries (use at your own risk) (#10684)
  • Fail calls with wait_for_ready=false on transient resolver failure (#14733)
  • Fix a call stack ref flake (#14681)
  • c-ares DNS resolver sorts resolved addresses per RFC 6724 (#13290)
  • Use socklen_t instead of size_t for address length (fixes use case for some big endian systems) (#14464)
  • Initial part of channel tracing implementation (#13883#14746#14751)
  • Avoid crashes on environments with hot-plugged CPUs (#14712)

C#

  • Improvements in experimental support for Unity – added useful resources and improved support for loading grpc_csharp_ext on Unity (#14576#14605)
  • Further prevent name collisions by using only fully qualified type names in C# code generator (#14524)
  • Fix C# connectivity watcher shutdown race (#14776)

Python

  • Progress towards full Beta API elimination (Beta API is and has been unsupported and will go away completely):
    • Remove _face_interface_test tests for the Beta API (#14702)
  • Remove Python background poller thread (#14448)
    • Note there is a small change in behavior. Before, clients would detect disconnected channels immediately.
  • Initial gevent compatibility (#14561)
  • Release the GIL when calling grpc_call_start_batch to improve performance under multithreaded scenarios. (#14801)

完整内容可查看发布主页

下载地址:

转自 https://www.oschina.net/news/95153/grpc-java-1-11-0-released